Green Dollhouse Challenge

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Guide to awards

Aesthetics
Creator used beauty and taste to exhibit sustainable attributes.
(awarded 2 times)
Computer Aided Design
Creator used CAD or CAD is part of play.
(awarded 0 times)
Craft
Building is well-crafted or players learn to build green.
(awarded 3 times)
Cuisine
Cooking is part of play, or part of green design.
(awarded 1 time)
Daylighting
Building uses natural light.
(awarded 5 times)
Design process
Creator explored a range of options to find their concept.
(awarded 2 times)
Documentation
Creator used documents to track progress or to help players understand green attributes.
(awarded 1 time)
Economics
Play or building economises.
(awarded 0 times)
Electrification
Real or play circuits; thinking about electric load is part of experience.
(awarded 0 times)
Fenestration
Windows are thoughtfully executed or part of play.
(awarded 1 time)
Hand sketching
Either sketches are part of development or part of play.
(awarded 0 times)
Heating, ventilation, and cooling
Players learn about or play with HVAC.
(awarded 0 times)
Innovation
Creator made something novel and unique, or play encourages innovation.
(awarded 1 time)
Insulation
Building protects inhabitants from harsh weather.
(awarded 2 times)
Interior design
Creator designed interiors to reflect sustainable choices.
(awarded 0 times)
Journal
Creator used a journal to track progress or has players use a journal to record play.
(awarded 0 times)
Landscape
Entry exhibits ideas for a sustainable exterior or play involves considering the exterior.
(awarded 6 times)
Lighting design
Placement of lights thoughtfully address architecture, and/or lighting design is part of game.
(awarded 0 times)
Lighting performance
Play or design involves lighting sustainably.
(awarded 0 times)
Local Resources
Play involves using local resources instead of relying on heavy transportation or distant exploitation.
(awarded 2 times)
Photovoltaic integration
Creation involves solar electricity.
(awarded 0 times)
Playability
How long games last; how likely players are to return to play again; how it encourages multiple players.
(awarded 3 times)
Re-use
Re-used materials in building, or re-using or repurposing materials is part of play.
(awarded 5 times)
Realism
Creation reflects sustainable building practices.
(awarded 0 times)
Recycling
Recycling is part of play.
(awarded 2 times)
Renewable energy
Creation uses or teaches about or plays with renewable energy.
(awarded 1 time)
Research
Creator took extra efforts to study sustainable building and it shows in the resulting creation.
(awarded 2 times)
Resource sharing
Design encourages dolls or players to share equipment, space, or materials.
(awarded 1 time)
Retrofits
Creation or play involves improving the building with an eye towards sustainability.
(awarded 1 time)
Robustness
Creation is tough or exhibits special considerations of strength.
(awarded 0 times)
Simple Living
Building exhibits living without waste and excess.
(awarded 3 times)
Waste reduction
Creation helps players understand how to reduce waste.
(awarded 0 times)